local GreenUFO_skill = fk.CreateSkill {

  name = "#GreenUFO_skill",
  attached_equip = "GreenUFO",
  tags = {  },

}



GreenUFO_skill:addEffect("distance", {
  name = "#GreenUFO_skill",
  correct_func = function(self, from, to)
    if to:hasSkill(GreenUFO_skill.name) then
      return 1
    end
  end,
})

return GreenUFO_skill